Hingejoint Door Colliding With Hinge
Viewed 106 times 0.
Hingejoint door colliding with hinge. Unity rotation between two 3d objects. Active 4 years ago. The force that needs to be applied for this joint to break. How to set hinge joint in sliding door.
A gameobject s functionality is defined by the components attached to it. If you are a new user to unity answers check out our faq for more information. If you are a moderator see our moderator guidelines page. I m having trouble figuring out how to define the hingejoint connectedbody to understand it needs to attach itself to what collides with it.
You may need to tweak mass and tick use gravity another way to do a door is to use a door open close animation. Make sure is kinematic is unticked. Welcome to unity answers. Add a rigidbody and collider e g box collider to the door.
Ask question asked 4 years ago. Hingejoint doesnt open the opposite direction. To close a door play the open animation with speed 1. Turn them into gameplay elements for your puzzle game.
Make sure to check out our knowledge base for commonly asked unity questions. Make awesome physics based environments using the unity hinge joint. If not set the joint connects to the world. Set a hingejoint s target position to point toward an object.
Put a hinge joint between it and your door. Optional reference to the rigidbody that the joint a physics component allowing a dynamic connection between rigidbodies usually allowing some degree of movement such as a hinge. The best place to ask and answer questions about development with unity. I have this sliding door where i want to use hing joint.
More info see in glossary is dependent upon. I m trying to create a script that will attach rigidbodies together via hinge joint based on anything that collides with them that also has the tag of piece. Kinjoek 2 pcs 12 inch folding shelf bracket max load 132lb heavy duty locking hinge painted stainless steel bench table wall mount folding bracket for kitchen with 10 screws 4 3 out of 5 stars 49 13 99 13. Move object with hinge joint but keep it connected to hinge.
A single hinge joint should be applied to a gameobject the fundamental object in unity scenes which can represent characters props scenery cameras waypoints and more. More info see in glossary the hinge will rotate at the point specified by the anchor property moving around the specified axis property. Children of a hingejoint not colliding with parent s mesh when connectedbody is assigned. Hinge joints are a type of joint that functions much like the hinge on a door allowing bones to move in one direction back and forth with limited motion along other planes.